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How to add a loop to a campaign

What this covers: Creating a campaign and choosing which loops play in it. A campaign bundles your loops and exceptions together so you can put them on a screen; a loop is a sequence of slides that plays on repeat.

Before you start: Build at least one loop first (see How to build a loop).

Click through creating a campaign and adding loops.

Create the campaign

  1. Click Campaigns in the left sidebar.
  2. Click the green New Campaign button in the top-right corner.
  3. In the Create New Campaign window ("Give your campaign a name to start scheduling content. You can configure loops and conditions on the next screen."), type a Campaign Name — for example, "Summer Sale 2026".
  4. Click Create Campaign. The campaign editor opens right away.
The Campaigns page with the green New Campaign button
The Create New Campaign window

Add your Main Loops

The editor's left column is Main Loops, badged Default schedule — "These loops play in order, on repeat. Exceptions on the right can override them at specific times." The Main Loop is the content your screen plays whenever no exception applies.

  1. Click Add First Loop and pick your loop from the Select a loop... dropdown.
  2. To play more than one loop in rotation, click Add Loop and choose another. Loops play in the order listed; remove one with its X.
  3. Click Save Campaign at the bottom. You'll return to the campaigns list — saving is all it takes; there's no separate publish step.
The campaign editor — Main Loops on the left

Tips & good to know

  • All loops in a campaign must share one orientation — the editor shows "All loops in this campaign must be landscape orientation" (or portrait) once the first loop sets it.
  • The campaigns list shows each campaign's Main Loop, its Loops count, and its Players count — click the counts to see exactly which ("Loops in {{name}}"). The Actions menu offers Clone, Share (parent organizations), and Delete.
  • Your campaign won't show on any screen until you assign it to a player — see How to put a campaign on your screen.
  • To play different content at certain times (say, a lunch menu from 11:30 to 1:00), add an Exception — see How to create an exception.

Troubleshooting

  • "At least one main loop": the campaign can't save empty — pick a loop under Main Loops first.
  • Your loop isn't in the dropdown: its orientation doesn't match the campaign's — check the loop's orientation (see How to build a loop).
  • Deleting a campaign warns it "will stop playback": the Delete Campaign confirmation tells you how many players are running it — reassign those players first if the screens should keep playing (see How to put a campaign on your screen).

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